Ladder Status
The ladder code is basicly done. This is an ELO style ladder rather than your standard ladder. Use it now and we'll fix the bugs as they come up later. The ladder is 2v2, this means teams of 2, not 3 or more, just 2. I will hardcode this all in later but for now, dont be clowns.

ELO is described quite well HERE. Our interpretation is somewhat closely related to this but is also somewhat different, We have set K=32 for all ranks. This means if you are playing a team with the same rank as you the max you can get in points is 50% (probability of winning) of 32 (K), or 16 for a win and -16 for a loss. Max points in the ladder is 1000 x the number of teams.

If you want to receive ladder updates such as new challenges you need to set an email address in your profile.
The challenge form is on the main ladder page. Click where it says "OMG, click here... "
Accept/decline challenges in your team info page. Declines are acceptable assuming you have a good reason.

Mark wants me to code some sort of register of whos in the cue club so if you are all on the LAN at the same time you will know who to challenge and who isnt there. I have done a preliminary job of this but its not foolproof.

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Posted by inga on Friday 03 October 2008 - 17:22:34
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Some possibly helpful information...
I added the league tools in today. Its not hard to work with but theres some stuff you need to know...
Teams are very simple and team management is just as simplistic. If you are in a team you have the right to add/remove players, enter match results and change team details. There are no different rights, either you're in a team and you can or you arent in that team and you cant. Admins can change your stuff as well.
Enter a match result and the score table will auto update.
Click on a team name to either view that team or edit it. If you are in a team in this event you will see whatever contact info the team has left for their opponants. This page is logged in members only and only people in the event can see contact info. *fingers crossed anyway* :B
Thats really all there is to it.

ebetting is gambling with imaginary money. All for fun. When the score for a game gets added the ebetting will pay out based on the total money pool for that match. If everyone bets on the winning team then theres nothing to pay out except your original money. If you all bet on the loser then the cueclub keeps your e-cash,

Good luck, have fun, dont break anything

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Posted by inga on Friday 26 September 2008 - 17:53:47
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DOTA 4v4 TOURNAMENT
We have 4 teams entered.
HOWEVER, 2 teams are unable to front up this Friday night (Sept' 26).
I don't want to wait until next friday night to run this event, as it seems one or more teams is always likely to have trouble attending friday night events.

I now intend that teams be allowed a week to play all qualifying games.
We will set up a page for the recording of results later today, and it will be then up to teams to organise between themselves, mutually suitable times to play each match.
All qualifying round games should be completed by the end of Friday October 3rd.
I will contact teams who have uncompleted games asap on saturday 4th October.
I propose that any matches not complete by the end of Sunday 5th October, will be defaulted.
Then we can agree a date and time for the final between the top 2 qualifiers.

New entries are still able to be accepted at this time.... but dont wait too long!
(It is now potentially possible to extend beyond the 5 team limit we originally set for this event)

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Posted by mark on Thursday 25 September 2008 - 13:35:11
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Trading Cards
The trading cards system will now give out cards for logging in. Sometimes you wont get one, mostly you will tho. If this is your first time logging in on the site then you wont get one. If you draw a card that isnt available through logins then you wont get it. If you already have 3 or more of the card you draw you wont get it. Otherwise you'll get a new card.

Cards have no value, no purpose and no physical form. Currently you wont get anything special if you collect the set although I'm trying to convince mark it would be a good idea to be able to trade in a set for account time.

Feel free to trade between yourselves. Although cards have no value there are rare cards and each card has a total release size which should be taken into account when trading. Additionally some cards cant be got just by logging in. These cards will obviously be more "special" than the others. But ultimately the market sets the price, or lack of price on any card you have.

I'm not sure how to give out the rare cards yet. If you have any ideas let me know.

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Posted by inga on Saturday 13 September 2008 - 14:03:41
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School holiday tournament
The holidays are coming up and we'd like to run some organised events. Potential options would be mini CoD4 tournament/LAN, 2v2 Counter-Strike, Dota tournaments, or even something for the World of Warcraft players. Tell us what you think might work and we'll try and set it up.
This would be a good place to tell us your idea.

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Posted by inga on Friday 05 September 2008 - 16:14:14
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A little site redesign
The site is undergoing some major changes. Logins currently work, off your Cue Club account login same as before. You will be able to see your account balance if you login, additionally you will be able to collect and trade your virtual trading cards :B, check the current status of the cueclub including whos logged in (assuming they have set a display name on this site) and post in the forum.

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Posted by inga on Thursday 04 September 2008 - 16:52:51
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